So this is a mono-green that focuses on getting out the smaller ramping creatures (Arbor Elf, Somberwald Sage, etc.) first, and getting out the massive, forceful creatures soon after, appearing midgame rather than late
It obviously turns off engine pieces in the mid-late game too, but Im way more interested in the applications of this in a cEDH deck Ill be honest
Change the target of target spell with a single target
With the new text, the Recycle Energy gets stuck in the discard pile
One of the most infamous chase cards to come out of Evolving Skies is none other than Umbreon VMAX (215/203), a Secret Rare that earned the nickname "Moonbreon" due to the depiction of a massive Umbreon reaching for the moon
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead