The intervening week hasnt changed anything other than a few potential card choices
This could stop a game winning spell
Selvala, Explorer Returned Selvala, Explorer Returned is another legend that doesnt necessarily care about elves but happens to be one
Not only that, this card has a good amount of willpower and lore-generating capability too, since each quest gets you three lore, so it can tank some damage and still help you win the game.
Sisay, Weatherlight Captain
The static ability of draining life can add up if you keep thieving creatures, but in most cases stealing that much stuff will cause you to win the game anyway its a bit of an odd design all-around, seemingly balanced for a more casual table but also sporting the option to permanently capture enemy Commanders